Posted by Charles Cameron on September 27th, 2010 (All posts by Charles Cameron)
This will be a brief one.
A veteran friend of mine, Thomas Brinson, wrote something recently about violent video games that I found to be painfully honest and admirable.
He began by saying:
one of the things that has kept me away from the computer games is the inherent “violence”, especially warfare violence, in many of them –> as a “vet for peace” I have a knee-jerk abhorrence of anything that I judge “glorifies” war and warfighting.
But that wasn’t enough – he carried on, as befits someone practicing self-examination:
That’s the ideal sentiment; the truth is that I enjoy the art of killing too much, and playing modern warfare games would reawaken how much I nostalgically miss the wargames, real and virtual, of my youth in Vietnam, as well as how much I envy, truth be told, the warfighting options available to youth today all over the planet …
I’d like to honor both sides of that statement – the visceral feeling of a warrior, and the restraint of the man of peace.
Both, its seems to me, are truths — and we humans are complex creatures.