One truism on Technology is that the initial media splash and the early adopters skew trends by making them seem to have more impact than they actually do. It is often the slower, longer “tail” of a trend that causes the most significant change, even if by then the media has passed the story by because it is no longer “hot”.
Two items happened last week that show a profound technology advancement that is by now ubiquitous and thus rarely commented on by the media. These two items are 1) the vast scope of online gaming and 2) Craigslist and its impact on retail.
While watching the Bears get killed on Sunday during half time, my nephew put on Call of Duty – Modern Warfare 2 which just got released in November, 2009 for Xbox. Already, there were masses of individuals online playing the game – there were over 800,000 users online AT THAT MOMENT. He joined a game, which was simple, and the intelligence split up the team members based on their levels so that the two teams were balanced. It is just amazing how easy it is to join these games and play infinitely, against other human opponents – this used to be hard to do (Dan and I played online a long time ago) and now it is not only a snap but there are hundreds of thousands of opponents ready to play a huge variety of missions at any time day or night. Also, Xbox, which was viewed as behind Wii and PS3, is now a leader in online gaming which is a huge differentiator against the other consoles, while this wasn’t viewed as a critical factor at the time the consoles all emerged.